Verdict:Īn attractive simulator with quality graphics, realistic scenery and accurate flight dynamics. This can be almost as tricky as it is in real life, as you must locate the correct runway, follow the approach lighting and take account of changing runway elevation (you didn't think they were all flat - did you?) It's far from easy, but once you begin to master the program, it's very rewarding: you'll feel like you've really learned to fly. This is even lit up realistically at night, with cities glowing brightly and headlights visible on roads, helping you follow landmarks to reach your destination.Īnd then, of course, you'll have to land. The scenery also includes major lakes, rivers, roads, railways, cities and more. If you've chosen a long distance trip then the flight could take a while, but there's plenty to enjoy along the way. Not sure where you're going? There's plenty of choice - the full scenery set (which requires more than our starter download) covers more than 20,000 real world airports. Once in the air you'll encounter realistic weather, and an accurate sky model where the sun, moon and stars are all positioned correctly according to your location. Like learning how to take off, for instance, by mastering fully operational 3D cockpits of a wide range of aircraft, from the 1903 Wright Flyer, to various light aircraft, a Boeing 747, Airbus A320 and more. Give it a try, though, and you'll find this amazing open-source project has plenty of challenges. After all, there are no dogfights here, no precision bombing raids, no infantry support missions. Steve mentioned a desire to package it up into repositories.If you've only ever played flight simulators in their basic, combat form, then FlightGear might at first seem a little tame. I am most anxious to encourage Debian Linux users to join our little LAC community. I have published a new YouTube playlist showing EXACTLY how I downloaded, installed, configured, and flew LAC on a brand new Debian desktop Linux setup in Sep2020. In that situation, you can just use mumble's own native controls to connect with our mumble server at and to switch channels, etc. ![]() ![]() If you set the "4" bit in the "NetworkMode" attribute of the LacConfig.txt file (most people have "3" in that field, so change it to "7"), then LAC will no longer demand mumble, will not attempt to invoke it at startup, and will make no attempt to switch mumble channels for you. I found and fixed some bugs in the logic that tells LAC to ignore mumble. It looks like your exercising of "mumble" was problematic with LAC for some reason. You are correct that the organization of its subdirectories should be retained.ĭiving your aircraft into water or ground no longer ends the sim abruptly now you are returned to the menu structure as one would expect. You can indeed move the whole "LAC" directory structure anywhere you want it within your filesystem as you suspected. Recent users have not reported faults of that type. I think I have found and fixed the cause of all of those segfaults. The versions from early this year (7.92, 7.94,etc.) suffered from occasional segmentation faults as you describe.Since the time when this thread was most active, LAC has advanced to version 8.32 and all of the quirks and challenges you describe have been addressed. I am the primary author of Linux Air Combat and I am pleased to see you have exercised it. I am new to these debian forums and just discovered this thread.
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